Version 0.2.4 - Now with GUNS!
Version 0.2.4 is now release and has 9 new levels!
Lots of changes since the last update.
Weapons
First of all, I've added in a weapon system that allows me to add weapons into the game.
Each weapon in the game will have their own set of missions.
For the handgun I have created 9 new missions, where you have to locate and eliminate targets.
Try out these levels in the Test Build
AI
Some minor improvements to the AI of the guards have been made. They will now be more agile and use cover if any is available. But make no mistake: they are still pretty dumb.
Alert System
In addition to the improvements of the AI, I have added in a alert system.
The alert system has 3 stages:
- Normal
- Alert
- Cautious
The behaviors of the guards will change depending on which alert stage we are in.
If any of the guards spots you, they will first of all notify nearby friendlies and afterwards, if they have a working walkie-talkie (if you haven't destroyed it!), then they will contact the Command Post.
If the guard is able to finish their call before dying the Command Post will change alert stage to Alert and alert every guard in the level. If the guard dies, the Command Post will tell all units to go into Cautious mode.
If the player is able to hide long enough, the Command Post will change the Alert stage from Alert to Cautious, and all guards will begin searching for the player. Eventually the Command Post will call off the search and tell all guards to return to their posts.
Music
Added in some tunes that change depending on the current mission and the Alert stage
Wristband
During missions, look at your left wrist.
A panel will appear. In the future, this panel will have various gadgets that will help you on your mission. For now the panel only has two options: restart mission and return to main menu.
Now it's your turn
The only way I can improve this game is with the feedback I get from you guys.
For this test build, I'm really interested in hearing your thoughts on the weapon missions:
- Were you able to complete all?
- Are they fun?
- What are their difficulty?
Don't forget to join our Discord Server:
https://discord.gg/uCm6d3HDxq
I frequently post minor test builds and Behind the Scenes stuff.
Files
Get Stealth Kill VR Test Build
Stealth Kill VR Test Build
Tactical Stealth VR Action
Status | In development |
Author | Sky Yurt |
Genre | Action |
Tags | 3D, Action-Adventure, Singleplayer, Stealth, Tactical, Unity, Virtual Reality (VR) |
Languages | English |
More posts
- v0.5.2 - Blood Effects, Optimizations and FixesMay 19, 2024
- v0.4.8 - Optimizations and FixesApr 28, 2023
- v0.4.5 - Night MissionFeb 22, 2023
- v0.4.2 - New Stealth mission and fixes/changesFeb 05, 2023
- v0.4.1 - 17 Stealth & 20 Small Arms missionsJan 10, 2023
- Guard AI and Hand-2-Hand Combat (CQC)Nov 02, 2022
- First Boss Battle - Attack Helicopter now available for testing!Nov 27, 2021
- Version 0.1.2Mar 19, 2021
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